Mono path[0] = 'D:/ТМ/Teknomagic/WindowsClient/Teknomagic_Data/Managed'
Mono config path = 'D:/ТМ/Teknomagic/WindowsClient/MonoBleedingEdge/etc'
PlayerConnection initialized from D:/ТМ/Teknomagic/WindowsClient/Teknomagic_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55277
Multi-casting "[IP] 192.168.1.100 [Port] 55277 [Flags] 2 [Guid] 1942632937 [EditorId] 1154380986 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-O9ANR3E) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] TeknoMagic" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55277]
PlayerConnection already initialized - listening to [0.0.0.0:55277]
Loading player data from D:/ТМ/Teknomagic/WindowsClient/Teknomagic_Data/data.unity3d
Initialize engine version: 2021.1.24f1 (6667702a1e7c)
[Subsystems] Discovering subsystems at path D:/ТМ/Teknomagic/WindowsClient/Teknomagic_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 30.0.14.9709
Begin MonoManager ReloadAssembly
- Completed reload, in 4.068 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.550600 ms
The referenced script (Nostromo.Code.Modules.Purchasing.SteamPurchase.SteamPurchaseController) on this Behaviour is missing!
The referenced script on this Behaviour (Game Object 'SteamPurchase') is missing!
A scripted object (probably Nostromo.Code.Modules.Purchasing.SteamPurchase.SteamPurchaseController?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
HeroId (verbose): publishing 0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<int>:<get_Publish>b__6_0 (int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.StatefulValueBase`1<int>:ResetState () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:13)
TMUnity.StatefulValueBase`1<int>:Awake () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:11)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
HeroRace (verbose): publishing None
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<TMUnity.ActorRace>:<get_Publish>b__6_0 (TMUnity.ActorRace) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.StatefulValueBase`1<TMUnity.ActorRace>:ResetState () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:13)
TMUnity.StatefulValueBase`1<TMUnity.ActorRace>:Awake () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:11)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
GlobalCoordinates (verbose): publishing (0, 0)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<UnityEngine.Vector2Int>:<get_Publish>b__6_0 (UnityEngine.Vector2Int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.StatefulValueBase`1<UnityEngine.Vector2Int>:ResetState () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:13)
TMUnity.StatefulValueBase`1<UnityEngine.Vector2Int>:Awake () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:11)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
NeedToConnect (verbose): publishing True
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<bool>:<get_Publish>b__6_0 (bool) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.StatefulValueBase`1<bool>:ResetState () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:13)
TMUnity.StatefulValueBase`1<bool>:Awake () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:11)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
PointB (verbose): publishing (0, 0)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<UnityEngine.Vector2Int>:<get_Publish>b__6_0 (UnityEngine.Vector2Int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.StatefulValueBase`1<UnityEngine.Vector2Int>:ResetState () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:13)
TMUnity.StatefulValueBase`1<UnityEngine.Vector2Int>:Awake () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:11)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
This is SystemController. Starting (pre yield).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<Start>d__9:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:29)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Starting (post yield).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<Start>d__9:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:31)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Loaded scene 1.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<Start>d__9:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:34)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Loaded scene 2. All scenes loaded. HandleAllLoaded().
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<Start>d__9:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:36)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying everyone up (pre yield).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:41)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
Nostromo.Code.Modules.MainModule.SystemController/<Start>d__9:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:38)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
The referenced script on this Behaviour (Game Object 'Cheats') is missing!
Reloads (verbose): publishing False
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<bool>:<get_Publish>b__6_0 (bool) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.StatefulValueBase`1<bool>:ResetState () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:13)
TMUnity.StatefulValueBase`1<bool>:Awake () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:11)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
GamePhpChatValue (verbose): publishing
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<TMUnity.XmlModels.GamePhpChat.Root>:<get_Publish>b__6_0 (TMUnity.XmlModels.GamePhpChat.Root) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.StatefulValueBase`1<TMUnity.XmlModels.GamePhpChat.Root>:ResetState () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:13)
TMUnity.StatefulValueBase`1<TMUnity.XmlModels.GamePhpChat.Root>:Awake () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:11)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
MapIsInteractable (verbose): publishing True
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<bool>:<get_Publish>b__6_0 (bool) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.StatefulValueBase`1<bool>:ResetState () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:13)
TMUnity.StatefulValueBase`1<bool>:Awake () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/StatefulValueBase.cs:11)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
NeedToConnect (verbose): publishing True
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<bool>:<get_Publish>b__6_0 (bool) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.GlobalGameStateListener:Start () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Location/GlobalGameStateListener/GlobalGameStateListener.cs:44)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
MUSIC: OnNewLocCome
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
AlexeyH.Common.SoundSystem.SoundController.MusicController:OnNewLocCome (int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/AlexeyH/Common/SoundSystem/MusicController.cs:57)
UniRx.Observer/Subscribe`1<int>:OnNext (int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/UniRx/Plugins/UniRx/Scripts/Observer.cs:165)
UniRx.ReactiveProperty`1<int>:Subscribe (System.IObserver`1<int>) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/UniRx/Plugins/UniRx/Scripts/UnityEngineBridge/ReactiveProperty.cs:192)
UniRx.ObservableExtensions:Subscribe<int> (System.IObservable`1<int>,System.Action`1<int>) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/UniRx/Plugins/UniRx/Scripts/Observer.cs:414)
AlexeyH.Common.SoundSystem.SoundController.MusicController:Start () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/AlexeyH/Common/SoundSystem/MusicController.cs:52)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/AlexeyH/Common/SoundSystem/MusicController.cs Line: 57)
MUSIC: UpdateLocationTheme
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
AlexeyH.Common.SoundSystem.SoundController.MusicController:UpdateLocationTheme (int,bool) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/AlexeyH/Common/SoundSystem/MusicController.cs:64)
AlexeyH.Common.SoundSystem.SoundController.MusicController:OnNewLocCome (int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/AlexeyH/Common/SoundSystem/MusicController.cs:59)
UniRx.Observer/Subscribe`1<int>:OnNext (int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/UniRx/Plugins/UniRx/Scripts/Observer.cs:165)
UniRx.ReactiveProperty`1<int>:Subscribe (System.IObserver`1<int>) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/UniRx/Plugins/UniRx/Scripts/UnityEngineBridge/ReactiveProperty.cs:192)
UniRx.ObservableExtensions:Subscribe<int> (System.IObservable`1<int>,System.Action`1<int>) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/UniRx/Plugins/UniRx/Scripts/Observer.cs:414)
AlexeyH.Common.SoundSystem.SoundController.MusicController:Start () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/AlexeyH/Common/SoundSystem/MusicController.cs:52)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/AlexeyH/Common/SoundSystem/MusicController.cs Line: 64)
This is SystemController. Readying everyone up (post yield).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:43)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. mustReadyList.Count: 15.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:47)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying LocobotsPrototypes (Nostromo.Code.Modules.LocobotsPrototypes.LocobotPrototypeDataProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Main (Nostromo.Code.Modules.MainModule.GameController).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Main (Nostromo.Code.Modules.MainModule.MainDataProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Localization (Nostromo.Code.Modules.Localization.LocalizationProvider.InternalLocalizationProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Localization (Nostromo.Code.Modules.Localization.LocalizationService.LocalizationService).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Localization (Nostromo.Code.Modules.Localization.LocalizationProvider.RawLocalizationDataProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Settings (Nostromo.Code.Modules.Settings.SettingsBackend).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Got 'Ready' from Localization (Nostromo.Code.Modules.Localization.LocalizationProvider.InternalLocalizationProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<>c__DisplayClass9_0:<Start>g__HandleOnReady|3 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:56)
Nostromo.Code.Modules.Localization.LocalizationProvider.InternalLocalizationProvider:<ReadyUp>g__Ready|9_0 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/Localization/LocalizationProvider/InternalLocalizationProvider.cs:35)
Nostromo.Code.Modules.Settings.SettingsBackend:ReadyUp () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/Settings/SettingsBackend.cs:22)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:53)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Got 'Ready' from Settings (Nostromo.Code.Modules.Settings.SettingsBackend).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<>c__DisplayClass9_0:<Start>g__HandleOnReady|3 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:56)
Nostromo.Code.Modules.Settings.SettingsBackend:ReadyUp () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/Settings/SettingsBackend.cs:22)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:53)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying VersionControl (Nostromo.Code.Modules.VersionControl.VersionController).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying BattleConfig (Nostromo.Code.Modules.Battle.Battlefield.Config.BattleConfigProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Authentication (Nostromo.Code.Modules.Authentication.AuthenticationController).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying BattleAbilitiesPrototypes (Nostromo.Code.Modules.Battle.Battlefield.AbilitiesPrototypes.BattleAbilitiesPrototypeDataProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Analytics (Nostromo.Code.Modules.Analytics.LoadStepsSender).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying Analytics (Nostromo.Code.Modules.Analytics.AnalyticsPathsProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying DataProviders (Nostromo.Code.Modules.Battle.Battlefield.Effects.BattleAbilityEffectsDataProvider).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
This is SystemController. Readying BattleAtlassing (Nostromo.Code.Modules.Battle.Battlefield.Atlassing.BattleChipsAtlassing).
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Common.Utils.TraceExtensions:Trace (object,UnityEngine.LogType,object[]) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs:29)
Nostromo.Code.Modules.MainModule.SystemController/<<Start>g__ReadyEveryoneUp|9_1>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/MainModule/SystemController.cs:51)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Common/Utils/TraceExtension.cs Line: 29)
Opening UI: MessageDisplay.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Modules.UI.Management.UiManager:OpenUi (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:70)
Nostromo.Code.Modules.UI.Management.UiManager:OpenArbitraryUi (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:55)
Nostromo.Code.Modules.UI.MessageDisplay.MessageDisplayController:InnerShowMessage (string,string,System.Action,Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/MessageDisplay/MessageDisplayController.cs:34)
Nostromo.Code.Modules.UI.MessageDisplay.MessageDisplayController:ShowMessage (string,string,System.Action) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/MessageDisplay/MessageDisplayController.cs:26)
Nostromo.Code.Modules.VersionControl.VersionController/<MakeRequest>d__15:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/VersionControl/VersionController.cs:137)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs Line: 70)
PointB (verbose): publishing (0, 0)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<UnityEngine.Vector2Int>:<get_Publish>b__6_0 (UnityEngine.Vector2Int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.HeroMovementInterrupts:onUiOpen (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Location/ModuleStateMachine/Services/HeroActorService/Scripts/HeroMovementInterrupts.cs:30)
Nostromo.Code.Modules.UI.Management.UiManager:OpenUi (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:84)
Nostromo.Code.Modules.UI.Management.UiManager:OpenArbitraryUi (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:55)
Nostromo.Code.Modules.UI.MessageDisplay.MessageDisplayController:InnerShowMessage (string,string,System.Action,Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/MessageDisplay/MessageDisplayController.cs:34)
Nostromo.Code.Modules.UI.MessageDisplay.MessageDisplayController:ShowMessage (string,string,System.Action) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/MessageDisplay/MessageDisplayController.cs:26)
Nostromo.Code.Modules.VersionControl.VersionController/<MakeRequest>d__15:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/VersionControl/VersionController.cs:137)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
Opening UI: VersionUpdateDownload.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Modules.UI.Management.UiManager:OpenUi (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:70)
Nostromo.Code.Modules.UI.Management.UiManager:OpenArbitraryUi (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:55)
Nostromo.Code.Modules.VersionControl.VersionController/<>c__DisplayClass15_0/<<MakeRequest>g__DownloadFile|2>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/VersionControl/VersionController.cs:154)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
Nostromo.Code.Modules.VersionControl.VersionController/<>c__DisplayClass15_0:<MakeRequest>g__ProceedWithUpdate|1 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/VersionControl/VersionController.cs:149)
Nostromo.Code.Modules.VersionControl.VersionController/<>c__DisplayClass15_0:<MakeRequest>b__0 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/VersionControl/VersionController.cs:139)
Nostromo.Code.Modules.UI.MessageDisplay.MessageDisplayCloseHandler:HandleUiClose () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/MessageDisplay/MessageDisplayCloseHandler.cs:14)
Nostromo.Code.Modules.UI.Management.UiManager:CloseUi (UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:204)
Nostromo.Code.Modules.UI.Management.UiManager:CloseUiInstanceWithCloseButton (UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:149)
Nostromo.Code.Modules.UI.Management.CloseCurrentUiButton/<>c__DisplayClass1_0:<Start>b__0 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/CloseCurrentUiButton.cs:24)
UnityEngine.Events.InvokableCall:Invoke ()
UnityEngine.Events.UnityEvent:Invoke ()
UnityEngine.UI.Button:Press () (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/UI/Core/Button.cs:70)
UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/UI/Core/Button.cs:114)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/ExecuteEvents.cs:57)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.IPointerClickHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/ExecuteEvents.cs:272)
Nostromo.Code.Modules.InputModules.CommonInputModule:ReleaseMouse (UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:193)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMousePress (UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:657)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMouseEvent (int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:563)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMouseEvent () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:529)
Nostromo.Code.Modules.InputModules.CommonInputModule:Process () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:283)
UnityEngine.EventSystems.EventSystem:Update () (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/EventSystem.cs:501)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs Line: 70)
PointB (verbose): publishing (0, 0)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
TMUnity.ValueBase`1<UnityEngine.Vector2Int>:<get_Publish>b__6_0 (UnityEngine.Vector2Int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs:29)
TMUnity.HeroMovementInterrupts:onUiOpen (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Location/ModuleStateMachine/Services/HeroActorService/Scripts/HeroMovementInterrupts.cs:30)
Nostromo.Code.Modules.UI.Management.UiManager:OpenUi (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:84)
Nostromo.Code.Modules.UI.Management.UiManager:OpenArbitraryUi (Nostromo.Code.Modules.UI.Management.Abstractions.Uis) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:55)
Nostromo.Code.Modules.VersionControl.VersionController/<>c__DisplayClass15_0/<<MakeRequest>g__DownloadFile|2>d:MoveNext () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/VersionControl/VersionController.cs:154)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
Nostromo.Code.Modules.VersionControl.VersionController/<>c__DisplayClass15_0:<MakeRequest>g__ProceedWithUpdate|1 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/VersionControl/VersionController.cs:149)
Nostromo.Code.Modules.VersionControl.VersionController/<>c__DisplayClass15_0:<MakeRequest>b__0 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/VersionControl/VersionController.cs:139)
Nostromo.Code.Modules.UI.MessageDisplay.MessageDisplayCloseHandler:HandleUiClose () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/MessageDisplay/MessageDisplayCloseHandler.cs:14)
Nostromo.Code.Modules.UI.Management.UiManager:CloseUi (UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:204)
Nostromo.Code.Modules.UI.Management.UiManager:CloseUiInstanceWithCloseButton (UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:149)
Nostromo.Code.Modules.UI.Management.CloseCurrentUiButton/<>c__DisplayClass1_0:<Start>b__0 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/CloseCurrentUiButton.cs:24)
UnityEngine.Events.InvokableCall:Invoke ()
UnityEngine.Events.UnityEvent:Invoke ()
UnityEngine.UI.Button:Press () (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/UI/Core/Button.cs:70)
UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/UI/Core/Button.cs:114)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/ExecuteEvents.cs:57)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.IPointerClickHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/ExecuteEvents.cs:272)
Nostromo.Code.Modules.InputModules.CommonInputModule:ReleaseMouse (UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:193)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMousePress (UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:657)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMouseEvent (int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:563)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMouseEvent () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:529)
Nostromo.Code.Modules.InputModules.CommonInputModule:Process () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:283)
UnityEngine.EventSystems.EventSystem:Update () (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/EventSystem.cs:501)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Andrey/Common/ScriptableObjectClasses/ValueBase.cs Line: 29)
Closing UI: MessageDisplay.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Nostromo.Code.Modules.UI.Management.UiManager:CloseUi (UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:213)
Nostromo.Code.Modules.UI.Management.UiManager:CloseUiInstanceWithCloseButton (UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs:149)
Nostromo.Code.Modules.UI.Management.CloseCurrentUiButton/<>c__DisplayClass1_0:<Start>b__0 () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/CloseCurrentUiButton.cs:24)
UnityEngine.Events.InvokableCall:Invoke ()
UnityEngine.Events.UnityEvent:Invoke ()
UnityEngine.UI.Button:Press () (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/UI/Core/Button.cs:70)
UnityEngine.UI.Button:OnPointerClick (UnityEngine.EventSystems.PointerEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/UI/Core/Button.cs:114)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/ExecuteEvents.cs:57)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.IPointerClickHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>) (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/ExecuteEvents.cs:272)
Nostromo.Code.Modules.InputModules.CommonInputModule:ReleaseMouse (UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:193)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMousePress (UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:657)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMouseEvent (int) (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:563)
Nostromo.Code.Modules.InputModules.CommonInputModule:ProcessMouseEvent () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:529)
Nostromo.Code.Modules.InputModules.CommonInputModule:Process () (at D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/InputModules/CommonInputModule.cs:283)
UnityEngine.EventSystems.EventSystem:Update () (at D:/storage/workspace_unity/technomagic_work/Unity/Library/PackageCache/
[email protected]/Runtime/EventSystem/EventSystem.cs:501)
(Filename: D:/storage/workspace_unity/technomagic_work/Unity/Assets/Nostromo/Code/Modules/UI/Management/UiManager.cs Line: 213)